
Mathf.Exp()
I am making a rail game where you pilot a cosmic ship and shoot down enemies, and I wanted to share...
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I am making a rail game where you pilot a cosmic ship and shoot down enemies, and I wanted to share...

When you develop a game at the beginning of your journey, you quickly notice that the environment is...

I learned quite a lot today to compensate for the days that I had to drop. The most important piece...

The interval in seconds from the last frame to the current one Let's break it down a little: You...

Today, we talk about two very interesting features, vector subtraction and Quaternion.LookRotation on...

The easiest way to show Player how fast his character is moving is by using camera zoom. For example,...
If you've shipped a Unity mobile game, you've probably had this experience: everything runs at a...
If you've shipped a mobile game before, you already know the tension: your publisher (or your own...
Introduction A Unity project can start with one small JSON file and remain perfectly...
Introduction When you build games with Unity, you eventually run into the problem of...
Introduction ScriptableObject is often one of the first tools developers reach for when...
Every solo dev I know has a version of this story: you open Unity, create a new project, and before...