Why Buckshot Roulette Bet on Godot: The Free Engine Behind a 4-Million-Copy Tabletop Horror
Why solo dev Mike Klubnika built 4M-copy Buckshot Roulette in niche Godot instead of Unity/Unreal, what open-source scenes, diegetic UI and 15-minute loops gained and cost, and what indie devs can steal — with original analysis.



