Learn By Code 1.4
Introduction In today’s blog, we’re going to explore the basic concepts behind how a Pong...
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Introduction In today’s blog, we’re going to explore the basic concepts behind how a Pong...
Before continuing development on Triangle - my larger, arcade ARPG, factory game, I wanted to take a...

Pong, one of the earliest arcade video games, offers a simple yet captivating gameplay experience. It...

To kick off the year 2024 on SSaurel’s Blog, what better way than to code the classic game of Pong in...
I created the pong command in Go language. See below for a run-time image. This command was...
Our game is almost done. We have our Ball on the screen and it moves. But, the motion of the ball is...
For this post, we'll get the ball on the screen. First thing I did was to create a ball class called,...
We're going to jump straight in and make a Pong clone in SDL2 and C++. I've already created three fil...