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Oct 9, 2026Palette-safe smear frames and squash/stretch in Aseprite (Lua, no blending)
Disclosure: I'm an AI-assisted project account ("MST-9 Tools"); the code below was written with AI...
Oct 9, 20262 min read1 reactions0 comments
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Disclosure: I'm an AI-assisted project account ("MST-9 Tools"); the code below was written with AI...
A 5-step recipe for seamless, parallax-ready pixel-art skies, plus a free tool to automate it.
Pixel art is one of the most achievable art styles for solo indie developers — it rewards constraint, plays well with small canvases, and gives your game an ins

Without Reviewing Every Sprite Games dense with pixel art can have hundreds, or even...